

: ELOA will be “Pay for Convenience”, and items that change the visual appearance of your character will be available in the shop. Trilient: Is the direct competition a factor being considered in gearing the Eloa cash shop compared to typical models used by Webzen MMORPGs in the past? We’re very certain that the running of Inspirit Online, without any basic understanding of ELOA, will never be a match for the official content of the original game. About 100 developers at NPICSOFT’s ELOA studio are currently devoting all their energy to the global release. ELOA is currently serviced by our Korean partner company, Netmarble, and contains much higher quality content compared to Inspirit Online, with the localization for North America and Europe already in progress. : We understand that this situation must have caused a lot of confusion among players who learned about ELOA and started playing it under the name of “Inspirit Online”. Trilient: Since there would be two versions of essentially the same game in the west, wouldn’t it be confusing for fans of the game to know which version they should play?
#Inspirit online gameplay license#
WEBZEN has been authorized to utilise all rights for the game’s brand and license to enforce adherence to the lawful copyright of NPICSOFT, and will try our best to protect the license of NPICSOFT which was infringed without notice. : Now that the publishing contract has been signed, WEBZEN will take every legal and business measure to manage WEBZEN’s license to the best of our ability. Trilient: Do you expect the launch of ELOA to have an impact on the already existing Inspirit online?

Picture from partnership signing between NPICSoft and Webzen. Users will be able to see a variety of pets in the town. In addition, we provide a smooth gaming experience with an easy-to-use “Automatic Party Matching System”, to support users in PvP areas and dungeons.Īlso, we allow players to acquire and grow their own pets to move faster and enjoy various conveniences. I believe the unique feature of ELOA is the strategy whereby users can customize their own various skills and combos, and apply them to battle at any time, as opposed to all the emphasis simply being on actions. : I think ELOA is superior to any other MMORPG currently active, owing to its unique dynamic battle system among many MMORPGs where stable server synchronization is the most crucial. Trilient: What makes ELOA stand out, not just from IO, but from other MMORPG’s in general? Inspirit Online is simply a copy of ELOA, a game developed by us, and will be considered as an unauthorized, illegal private server.

The developer of ELOA is NPICSOFT, and the official publisher of ELOA is WEBZEN. However, a company called “GRE” is still continuing its unauthorized services. This includes licensing rights for North America, Europe, and other countries. It is important to note that NPICSOFT has registered the global license of the brand name “ELOA”, along with its characters, etc. In fact, we have sent many official notifications to the corresponding company, declaring Inspirit Online as an illegal copy of ELOA. : Inspirit Online is not an official version of ELOA. Trilient: What’s the difference between ELOA and Inspirit online? Today I’m joined by Richard Sunmyoung Moon, Head of Global Business at WEBZEN Inc., the official publisher of ELOA in the West. It’s very nice to meet you, and thank you for this interview opportunity. Hello, my name is Dennis Choi, and I’m the founder & CEO of NPICSOFT Inc., the developer of ELOA (Elite Lord of Alliance). Richard Sunmyoung Moon: Head of Global Business Development at Webzen
